Kick the Wicket




Search  Inquiry Net

Back ] Home ] Up ] Next ]

Costume Race
Duck on a Rock
I Spy
Jack Candles
Jack Stones
Jack's Alive!
Kick the Wicket
Leap-Frog Race
Mumbly Peg
Simon Kenton
Spirit Tortoise
The Wheelbarrow Race
Woodsmen's Tests

Scout Books

Site Contents

By Dan Beard

This is a game of Flushing, Long Island. The boy who is to be "It" is decided upon after the manner in vogue with the boys, and the rest take their numbers according to the order in which they call them. "I choose number one!" shouts one boy. "Two for me!" cries another, and so it goes until all are numbered.

Then "It" places the wicket, which is simply a stick, against a tree. Three other trees are selected for bases. Number One gives the wicket a kick and sends it as far as possible and runs for the first base, while "It " hurriedly chases the wicket and replaces it with all possible speed. As seen as the wicket is in place the runner is supposed to be suddenly stricken with paralysis, or is enchanted, so that be can move neither hand nor foot. If perchance the runner is detected by "It" in lifting a toe, he must take "It's," place.

The enchantment can only be broken by Number Two kicking the wicket. When Number Two has sent the wicket flying he runs for the first base and Number One for the second, provided he has reached the first base before he became enchanted, and both continue to run the bases until the spell is thrown over them by the magic wicket being again replaced against the home-tree by "It."

The object of the players is to run all three bases and home again, and the object of "It" is to prevent them from moving at all. Often it happens that all the boys are bewitched at one time between the first and home base. In this case they must endeavor to steal along until one reaches home without being detected by "It," in which case he kicks the magic wicket, and sets all his comrades in motion again. But this is a very difficult feat to perform, because "It" is lynx-eyed and he will if possible, keep close watch and as soon as he sees a boy move cry,

I saw you stir, 
Yes, sir! 
Don't say nit, 
You're 'It.'

Nevertheless it sometimes happens when the boys are well scattered that little by little they will steal ahead until one can reach the wicket and give it a kick, which he is entitled to do if he touches home base before being detected by "It."

In Brooklyn, when all the players are enchanted between bases, "It" is compelled to kick the wicket himself. This he does reluctantly, making many false passes first in order to deceive the players and cause them to move.

This interesting and strange game is new to the writer, though without doubt it is as old as all the others, and only chance has prevented him from becoming acquainted with it until he took up his residence in the old Quaker village of Flushing. The game savors distinctly of the old times, when people believed in fairies, gnomes, witches, and magic spells.







Additional Information:

Peer- Level Topic Links:
Costume Race ] Duck on a Rock ] Hopscotch ] Hunkety ] I Spy ] Jack Candles ] Jack Stones ] Jack's Alive! ] [ Kick the Wicket ] Leap-Frog Race ] Mumbly Peg ] Renegade ] Simon Kenton ] Skittles ] Spirit Tortoise ] Tip-Cat ] The Wheelbarrow Race ] Woodsmen's Tests ]

Parent- Level Topic Links:
Baden-Powell's  Games ] B-P's Adult Military Games ] Dan Beard's Games ] A. Mackenzie's Games ] G. S. Ripley's Games ] Ernest Seton's Games ] J. Thurman's Games ] Smith's Advancement Games ] Wide Games ] Relay Games ] Special Needs Boys' Games ] Politically Incorrect Scout Games ] Game Leadership ] Compass Training Games ] Highland Games ]

The Inquiry Net Main Topic Links:
 [Outdoor Skills]  [Patrol Method [Old-School]  [Adults [Advancement]  [Ideals]  [Leadership]  [Uniforms]

Search This Site:

Search Amazon.Com:

When you place an order with Amazon.Com using the search box below, a small referral fee is returned to The Inquiry Net to help defer the expense of keeping us online.  Thank you for your consideration!



Amazon Logo



Scout Books Trading Post

Dead Bugs, Blow Guns, Sharp Knives, & Snakes:
What More Could A Boy Want?

Old School Scouting:
What to Do, and How to Do It!

To Email me, replace "(at)" below with "@"

If you have questions about one of my 2,000 pages here, you must send me the "URL" of the page!
This "URL" is sometimes called the "Address" and it is usually found in a little box near the top of your screen.  Most URLs start with the letters "http://"

The Kudu Net is a backup "mirror" of The Inquiry Net.  

2003, 2011 The Inquiry Net,  In addition to any Copyright still held by the original authors, the Scans, Optical Character Recognition, extensive Editing,  and HTML Coding on this Website are the property of the Webmaster.   My work may be used by individuals for non-commercial, non-web-based activities, such as Scouting, research, teaching, and personal use so long as this copyright statement and a URL to my material is included in the text
The purpose of this Website is to provide access  to hard to find, out-of-print documents.  Much of the content has been edited to be of practical use in today's world and is not intended as historical preservation.   I will be happy to provide scans of specific short passages in the original documents for people involved in academic research.  


Last modified: October 15, 2016.