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Conquest Type

 

 

!Quick Guide!
Conquest Type
Cordon-Breaking Type
Man-Hunt Type
Raid Type
Seizure Type
Treasure-Hunt Type
Treasure Type (UK)
Introduction
Training
Care of Countryside
Playing the Game
Preparations
Cloak of Romance
Night, Winter, Water
Descriptions

 

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Wide Games:
Conquest Type

Sample of Conquest Type 

THE TRIP TO MARS: A sealed envelope is given to each of the two-team leaders to be opened at a specified spot at a specified time. Each envelope contains a marked map sketch, and one only of the following two messages: 

Message for TEAM I 
(to be opened at I on map). 

Story: I am the famous aviator, Colonel Bud Stoop. With you, my brave fellow airmen, I have just completed a flight to Mars where we have landed our stratoplane (indicate by placing four signal flags on 5-foot poles at the corners of a 15-foot square). Unfortunately, in landing we smashed our water tank, and since there are no rivers on Mars we are in a dangerous position. We have seen from the air NE from here one of the portable tanks in which the Mars people store their artificial water, but it will be dangerous to reach it since the Mars men are violent enemies of the Earth people. 

Objects: We must capture the water tank (marked by four 5-foot poles to which are tied signal flags which must all be pulled out) and bring it to our stratoplane. At the same time we must defend our plane. If the Mars people take it we shall forever be prevented from returning to Earth again. 

Score: 

Water tank captured (all 4 poles) = 20 points 
Stratoplane held intact = 20 points 
Each Mars man captured = 2 points 

Special Rules: (Method of capture). If stratoplane is captured it may be recaptured. Game starts at (time). Stops at (time). Troop gathers at (place) at (time). 

Message for TEAM II 
(to be opened at II on map). 

Story: I am the king of Mars. Some of the vicious Earthmen have just landed on our globe SW from here. They came in one of their great metal birds that rumbles like a volcano. My spies have just told me that they are looking for water and that they may try to get one of the tanks in which we store our artificial water (indicate by placing it. the ground four 5-foot poles to which signal flags are tied. These poles are placed at the corners of a 15-foot square). 

Objects: We must prevent them from capturing our water tank. With its water they will live and kill us all. But they shall not succeed. We shall take their metal bird (marked by 4 signal flags which must all be pulled up and brought into the water tank square) and we shall destroy every one of the ghastly Earthmen. 

Score: 

Metal bird captured (all 4 poles) = 20 points 
Water tank held intact = 20 points 
Each Earthman captured = 2 points 

Special Rules: (Method of capture). If water tank is captured it may be recaptured. Game starts at (time). Stops at (time). Troop gathers at (place) at (time).

Variations of Conquest Type 

COMMANDOS: Two tiny countries are trying to get into the good graces of one of the big countries. To do this, each of them establishes a radio tower (three 20-foot poles, lashed together in tripod style, with a streamer at the top), and begins a barrage of propaganda, praising itself and defaming the other country. Each government decides to stop the propaganda of the rival country by sending into it a team of men on a commando raid, for the purpose of destroying its radio tower (team to bring home evidence of its destruction in the form of the streamer from its top). 
THE FIGHT AT THE STOCKADE: One team is Indians, the other settlers. The Indians attack the stockade and defend the Indian village, the settlers the opposite. To make it more exciting, two settlers may have been left in the stockade. The Indians are then to prevent them from getting out and joining their friends, while the settlers are to bring them aid. Stockade and Indian village are indicated with four poles. 

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!Quick Guide! ] [ Conquest Type ] Cordon-Breaking Type ] Man-Hunt Type ] Raid Type ] Seizure Type ] Treasure-Hunt Type ] Treasure Type (UK) ] Introduction ] Training ] Care of Countryside ] Playing the Game ] Preparations ] Cloak of Romance ] Night, Winter, Water ] Descriptions ]

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