Seizure Type
|
|
|
Mustapha brought to Kharga = 10 points | |
Mustapha's treasure brought to Kharga = 20 points | |
Ali Baba's right-hand man caught = 10 points | |
Ali Baba's loot brought to Kharga = 20 points | |
Each opponent captured = 2 points |
Special Rules: (Method of capture). Mustapha wears a
neckerchief turban. He must carry his treasure throughout. If treasure is
captured it may be recaptured. Game starts at (time). Stops at (time). Troop
gathers at (place) at (time).
Story: I am Ali Baba, and you are my gang of desert bandits. We have learned that Muptapha the rich merchant who always wears a turban, is going to travel through the desert. He carries with him a treasure of gems (a packsack filled with leaves) and has therefore asked the Luxor Desert Police for an escort. But that does not scare us. We have another important job before us. The loot from our last robbery (also a packsack with leaves) which is carried by Ben, my right-hand an must be brought to safety.
Object: We shall steal Mustapha's treasure and destroy the police. And also, we shall bring Ben and our loot from here ("II" on map) to our secret hide-out right in the town of Aswan ("I" on map).
Score: Ben brought to Aswan = 10 points
Ben's loot brought to Aswan = 20 points
Mustapha captured = 10 points
Mustapha's treasure brought to Aswan = 20 points
Each policeman captured = 2 points
Special Rules: (Method of capture). Ben wears a neckerchief turban. He must carry the loot throughout. If it is captured it may be recaptured. Game starts at (time). Stops at (time). Troop gathers at (place) at (time).
THE OPIUM SMUGGLERS: One team is smugglers, the other border police. The smugglers attempt to carry their "opium" to a certain spot, and at the same time take away from the policemen much-needed weapons and ammunition. The policemen try to get the "opium" and keep the smugglers from taking their weapons. "Opium" and, "weapons" are carried in one or two packsacks. | |
THE THREE MUSKETEERS: one team is The Three Musketeers and their helpers, the other Cardinal Richelieu and his men. The Musketeers are on their way to Buckingham in England with a code message from the Queen in Paris when they learn that the Cardinal's men have stolen the secret code from Buckingham and are proceeding toward Paris with it. The Cardinal's men in turn have discovered that the Musketeers have a message which decoded would help Richelieu gain his aims. The Musketeers attempt to get the code and the code message both to Buckingham, while the other team tries to get them to Paris. Count extra if the team brings in the decoded message. Code and message are written on large pieces of heavy paper and enclosed in cardboard mailing tubes, to be carried in full view. | |
THE SACRIFICE To BALA: The teams are two tribes of Australian Bushmen. Each has an idol to whom must be sacrificed a human offering of a child of the enemy tribe. The braves of each tribe have successfully stolen a child from the village of the enemy and are bringing it home when they are informed that the enemy has a child from their village. Each team of braves, of course, wants to rescue the stolen child of its own tribe and also bring home for its idol the enemy child. The "child" is a dummy (a stuffed sack) which must be carried on a stretcher. |
|
When you place an order with Amazon.Com using the search box below, a small referral fee is returned to The Inquiry Net to help defer the expense of keeping us online. Thank you for your consideration! |
|
|
|
|
Scout Books Trading Post |
To Email me, replace "(at)" below with
"@"
Rick(at)Kudu.Net
If you have questions about one of my 2,000 pages here, you must send me the
"URL" of the page!
This "URL" is sometimes called the
"Address" and it is usually found in a little box near the top of your
screen. Most
URLs start with the letters "http://"
The Kudu Net is a backup "mirror" of The Inquiry
Net.
Last modified: October 15, 2016.