23. Patrol Meeting Games

 

 

 

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1 Course Routine
2. First Troop Meeting
3. Court of Honor (1)
4. Limbering Up Exercises
5. Inspection, Flagbreak
6. Games
7. Patrol Meetings
8. Progress Report
9. Team Game
10. Patrol Competition
11 Course Till Now
12 Troop in Council
13. Patrol Competition (2)
14. Observation, Deduction
15. Court of Honor (2)
16. Second Troop Meeting
17 Patrols in Council
18 Campfire
19 Court of Honor (3)
20 Early Services
21 Scouts' Own
22. Scout Law & Promise
23. Patrol Meeting Games
24 Patrol Expeditions
25. Patrol Leader Reports
26. Point to Point
27. Final Talk

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XXIII GAMES FOR THE PATROL MEETING

Patrols will move round four bases, at each of which a different Leader will be appointed to run a game under the direction of a Scouter : that is to say,~ the Scouter will hand the boy a briefing slip (as under) and will stand back and allow him to take charge.

I All necessary gear will be available.

At the conclusion of the period, a short inquest should be held when Scouter Observers will comment on the conduct of the games.

The following are suggestions only :

1. " Find the Mark " : Patrol in line facing a distant object which is pointed out to them. They then blindfold

I

 

themselves and must walk in complete silence towards the object and sit down when they think they are within three yards of it. Blindfolds must not be removed till the signal is given. At the conclusion of this, if time allows, the Leader could put his Patrol through a short period of' " Blindfold Drill."

. 2. " Duck Stone " : An up ended log (or bucket) about four yards from a baseline. For each player a noggin of wood (say 4" diameter by 4" long). One player is " It " and places his noggin on the " block " (log). Players in turn try to knock it off with their noggins. " It " can tag them when they try to recover their noggins and return to base (but only after they have touched their noggins) but there is a general release when his own noggin is knocked off the block. The first player tagged becomes 's It.91 If 44 It " makes a clean catch, he changes places with the Thrower.

3. " Bucket Cricket Player stands on bucket and

defends with bat.

4. " Arc de Triomphe Two players hold a Scout staff between them horizontally. Other players walk under it while it is progressively lowered. Players must avoid touching the staff, but cannot bend their knees outwards and must bend backwards from the knees. They are " out " if they touch the bar or touch the ground with anything except their feet.

 

 

 

   

 

 


Additional Information:

Peer- Level Topic Links:
1 Course Routine ] 2. First Troop Meeting ] 3. Court of Honor (1) ] 4. Limbering Up Exercises ] 5. Inspection, Flagbreak ] 6. Games ] 7. Patrol Meetings ] 8. Progress Report ] 9. Team Game ] 10. Patrol Competition ] 11 Course Till Now ] 12 Troop in Council ] 13. Patrol Competition (2) ] 14. Observation, Deduction ] 15. Court of Honor (2) ] 16. Second Troop Meeting ] 17 Patrols in Council ] 18 Campfire ] 19 Court of Honor (3) ] 20 Early Services ] 21 Scouts' Own ] 22. Scout Law & Promise ] [ 23. Patrol Meeting Games ] 24 Patrol Expeditions ] 25. Patrol Leader Reports ] 26. Point to Point ] 27. Final Talk ]

Parent- Level Topic Links:
Conduct of Courses ] Leadership Training ] Quartermaster/Catering ] Long Weekend ] Two Weekend Course ] Mid-Week Course ] Syllabus: Session Notes ]

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Last modified: October 15, 2016.