Border Raiders

 

 

 

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BORDER RAIDERS

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Type. Cordon-Breaking
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Numbers. Three Patrols at least; larger numbers more suitable.
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Gear. Lives.
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Ground. Adaptable. See Map IV. 
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Time. 1 hour.

Description. Scouts are posted in threes at quarter-mile intervals as indicated by crosses on the map. They represent the old Border Castles and might be given such names as Hermitage, Threave, Branxholme, etc. A Patrol of Raiders has to get through this line, starting at A and trying to reach X. The Borderers have headquarters at Z so that help can be sent to any point attacked when reports are brought in by messengers from the Castles. 

Comments. Clear definition of boundaries would be necessary in this game, which should prove exciting pro- vided it is kept short and snappy. The danger is that some Castles may not have much to do. With a little ingenuity some extra activities might be included.

Wide Games

 

 

   

 

 


Additional Information:

Peer- Level Topic Links:
Bandits and Police ] [ Border Raiders ] Capture the Flag ] Compass Trail ] Escapes ] Foiling the Robbers ] Gold Standard ] Highwaymen ] Lost Leaders ] Motor Bandits ] Ned Kelly ] Occupying the Thicket ] Polar Dash ] Rival Archaeologists ] Robin Hood ] Rum & Tea ] Staffs ] Surveyors ] Totem Raid ] Viking Invasion ] The Wreckers ]

Parent- Level Topic Links:
!Quick Guide! ] Conquest Type ] Cordon-Breaking Type ] Man-Hunt Type ] Raid Type ] Seizure Type ] Treasure-Hunt Type ] Treasure Type (UK) ] Introduction ] Training ] Care of Countryside ] Playing the Game ] Preparations ] Cloak of Romance ] Night, Winter, Water ] Descriptions ]

The Inquiry Net Main Topic Links:
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Last modified: October 15, 2016.