Rival Archaeologists

 

 

 

Search  Inquiry Net

Back ] Home ] Up ] Next ]

Bandits and Police
Border Raiders
Capture the Flag
Compass Trail
Escapes
Foiling the Robbers
Gold Standard
Highwaymen
Lost Leaders
Motor Bandits
Ned Kelly
Occupying the Thicket
Polar Dash
Rival Archaeologists
Robin Hood
Rum & Tea
Staffs
Surveyors
Totem Raid
Viking Invasion
The Wreckers

Scout Books

Site Contents

THE RIVAL ARCHAEOLOGISTS

bullet
Type. Mixed. 
bullet
Numbers. Adaptable. 
bullet
Ground. Stretch of country with suitable objects of interest. These instructions apply to 0.S. 1" Sheets, 81 and 92. 
bullet
Gear. Hike equipment as for 1st Class Journey. O.S. 1" Sheets, 81 and 92. 
bullet
Time. 24 hours.

Instructions. 

Archaeologists are touchy folk! There are x parties of them at large on the Malvern Hills; each party is trying to get particulars of antiquities marked on the 1" O.S. Sheets, 81 and 92, in the area covered by the Malvern Hills ; the following amongst others are marked: 

bullet Red Earl's Dyke, 
bullet Walon's Well, 
bullet Clutter's Cave, 
bullet Shrive Ditch, 
bullet Holy Well, 
bullet St. Ann's Well, 
bullet besides Camps and Tumuli. 

The object of each party is to be the first to get to a site; each decide which it will make for without letting anyone else know. Parties should start from points about half a mile apart from each other; no party having the advantage of nearness to any one antiquity. 

Each party will wear a strand of colored wool visible on the right arm (half-way between shoulder and elbow) a different color will be needed for each. 

Particulars of each antiquity will be recorded by means of rough measurements, plans, sketches, photographs, compass notes, etc. The time of arrival at any antiquity must be noted by the leader of each party. Should another party be already in possession on arrival, the archaeologists will get so annoyed that they will attack. As soon as the majority of a party has been killed off (wool broken), the remainder will abandon the antiquity and the whole party will withdraw. The leader of each party will issue fresh strands of wool, and the defeated party must not return to that antiquity for at least two hours. 

Each party will camp for the night as near to an antiquity as practicable. 

Points will be given for: 

Priority in inspecting an antiquity. 

Usefulness and completeness of sketches, etc., submitted. (Time will be allowed for getting prints, of photographs.) 

Points will be deducted for lives lost. It is up to each leader to keep a record of these throughout the twenty-four hours. 

Comments. An advanced game devised for a Troop. of very experienced Scouts or Rover Scouts. After the game was tried the following report was received from the G.S.M. 

"The game was played last Monday on the Malvern Hills, between three parties of six each. They played it with great vigor and enthusiasm, one party camping on stony ground to get points for nearness to a site of antiquity. They anchored their guy-lines with stones and slept on bracken. 

"A party of twelve ancient inhabitants was add who could kill the archaeologists, but were themselves invulnerable. The archaeologists said they improve the game, but the ancient men themselves found their, efforts rather pointless. We also added two ghosts (local legend of flying pigs) who could materialize at will and send any party back half a mile. They performed umpires' functions and kept the game going. 

"We awarded points: 

bullet Lives lost: 1. (One party lost 10.) 
bullet Priority of arrival at antiquity: 2. 
bullet Nearness of Camp Site: 5. 
bullet Report on antiquity (including sketch): 10 per antiquity (5 all told). 

This worked out well, the scores being 32, 28, 14."

Wide Games

 

 

   

 

 


Additional Information:

Peer- Level Topic Links:
Bandits and Police ] Border Raiders ] Capture the Flag ] Compass Trail ] Escapes ] Foiling the Robbers ] Gold Standard ] Highwaymen ] Lost Leaders ] Motor Bandits ] Ned Kelly ] Occupying the Thicket ] Polar Dash ] [ Rival Archaeologists ] Robin Hood ] Rum & Tea ] Staffs ] Surveyors ] Totem Raid ] Viking Invasion ] The Wreckers ]

Parent- Level Topic Links:
!Quick Guide! ] Conquest Type ] Cordon-Breaking Type ] Man-Hunt Type ] Raid Type ] Seizure Type ] Treasure-Hunt Type ] Treasure Type (UK) ] Introduction ] Training ] Care of Countryside ] Playing the Game ] Preparations ] Cloak of Romance ] Night, Winter, Water ] Descriptions ]

The Inquiry Net Main Topic Links:
 [Outdoor Skills]  [Patrol Method [Old-School]  [Adults [Advancement]  [Ideals]  [Leadership]  [Uniforms]

Search This Site:

Search Amazon.Com:

When you place an order with Amazon.Com using the search box below, a small referral fee is returned to The Inquiry Net to help defer the expense of keeping us online.  Thank you for your consideration!

Search:

Keywords:

Amazon Logo

 

 

Scout Books Trading Post

Dead Bugs, Blow Guns, Sharp Knives, & Snakes:
What More Could A Boy Want?

Old School Scouting:
What to Do, and How to Do It!

To Email me, replace "(at)" below with "@"
Rick(at)Kudu.Net

If you have questions about one of my 2,000 pages here, you must send me the "URL" of the page!
This "URL" is sometimes called the "Address" and it is usually found in a little box near the top of your screen.  Most URLs start with the letters "http://"

The Kudu Net is a backup "mirror" of The Inquiry Net.  

©2003, 2011 The Inquiry Net, http://inquiry.net  In addition to any Copyright still held by the original authors, the Scans, Optical Character Recognition, extensive Editing,  and HTML Coding on this Website are the property of the Webmaster.   My work may be used by individuals for non-commercial, non-web-based activities, such as Scouting, research, teaching, and personal use so long as this copyright statement and a URL to my material is included in the text
The purpose of this Website is to provide access  to hard to find, out-of-print documents.  Much of the content has been edited to be of practical use in today's world and is not intended as historical preservation.   I will be happy to provide scans of specific short passages in the original documents for people involved in academic research.  

 

Last modified: October 15, 2016.