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by Ernest Thompson Seton


Hunter in Town
(Odena-Gaossed)

The Degree of Hunter in Town may be conferred on any one who takes eight of these tests

1. Find and sketch twenty-five blazes in town and say where you found them. A blaze is a mark that conveys information without using words or letters.

2. Find twenty-five totems in town. A totem is the emblem of a man, group of men, company, or idea. It is not formed of words or letters and letters are not an essential part, even if they are associated. Some trademarks are of this class.

3. Indicate the distinguishing marks of policemen, park policemen, traffic squad, strong arm squad, etc.

4. Rid a house of flies for one month.

5. Rid a house of rats for one month.

6. Rid a house of mice for one month.

7. Rid the house of cockroaches for one month.

8. Rid the premises of mosquito breeding pools for a season.

9. Draw life-size, recognizable tracks of a man, woman, child, dog, cat, and mouse.

10. Draw life-size, recognizable tracks of a rat, rabbit, gray squirrel, sparrow, crow, chicken. All of these can be secured in and about the city, especially in the large parks, and are easiest when the snow is on the ground, but possible in mud or with even wet tracks on dry pavements.

11. Make and set up at some suitable place and operate for at least a week a flytrap. (On the screen-cone principle.)

12. Know gypsy moth and report finding of any to state entomologist, also browntail moth.

13. When muzzling laws are passed report all infractions to police.

14. Provide satisfactory records of the tracks of three animals, according to the following method: cover a stiff sheet of paper with black ink and so place it that the animal runs over it and on to afresh sheet of paper, which receives the tracks.

15. Know 100 signs of the Sign Language, including 10 traffic signals.

For "How To" Information, See: The Birch Bark Roll

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Animal Man ] Art Craftsman ] Athlete or Strongman ] Backwoods Handicraftsman ] Bird Sharp ] Bug Man ] Camper ] Canoeman ] Colonial Housekeeper ] Camp Cook ] Camp Craftsman ] Dancer ] Camp Doctor ] Entertainer ] Farmer ] Fisherman ] Food Craft ] Forester ] Friend of the Little Brothers ] Friend of Wild Life ] Gleeman, or Camp Conjurer ] Herald, or Crier ] Horseman (Cowboy) ] Hunter ] [ Hunter in Town ] Indian Craftsman ] Indian Lore ] Little Planter ] Moccasin Runner ] Mountaineer ] Planter ] Potter ] Scout ] Seamanship ] Sharpshooter ] Star Wiseman ] Swimmer ] Teacher ] Three Years' Service ] Traveler ] Village Scout ] Whiteman's Woodcraft ] Wise Woodman ] Woman's Power ] Wood Music ]

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