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Animal Man
Art Craftsman
Athlete or Strongman
Backwoods Handicraftsman
Bird Sharp
Bug Man
Camper
Canoeman
Colonial Housekeeper
Camp Cook
Camp Craftsman
Dancer
Camp Doctor
Entertainer
Farmer
Fisherman
Food Craft
Forester
Friend of the Little Brothers
Friend of Wild Life
Gleeman, or Camp Conjurer
Herald, or Crier
Horseman (Cowboy)
Hunter
Hunter in Town
Indian Craftsman
Indian Lore
Little Planter
Moccasin Runner
Mountaineer
Planter
Potter
Scout
Seamanship
Sharpshooter
Star Wiseman
Swimmer
Teacher
Three Years' Service
Traveler
Village Scout
Whiteman's Woodcraft
Wise Woodman
Woman's Power
Wood Music

by Ernest Thompson Seton


Scout
(Mikan)

The Degree of Scout may be conferred on any one who takes twelve of these tests

1. Know two miles of bypaths in and around your local headquarters in the country.

2. Have a general knowledge of the district within a five-mile radius of local headquarters, so as to be able to guide people at any time, by day or night.

3. Know the general direction and population of the five principal neighboring towns and be able to give strangers correct directions how to reach them.

4. Know the country in two-mile radius, or in a town know in a half-mile radius what livery stables, garages, and blacksmiths there are.

5. Know the location of the nearest meat markets, bakeries, groceries, and drug stores.

6. Know where the nearest police station, hospital, doctor, fire alarm, fire hydrant, telegraph, and telephone offices, and railroad stations are.

7. Know something of the history of the place, its principal public buildings, such as town or city hall, post-office, schools, and churches.

8. As much as possible of the above information should be entered on a large scale map.

9. Fell a six-inch tree or pole in a prescribed direction so as to fall between two stakes two feet apart, within sixty seconds.

10. Tie six kinds of knots quickly.

11. Lash spars properly together for scaffolding.

12. Build a bridge or derrick.

13. Make a camp kitchen.

14. Build a shack or cabin of one kind or another suitable for three occupants.

15. Walk one mile in eleven minutes.

16. Run 100 yards in 14 seconds.

17. Run fifty yards in seven and four-fifth seconds.

18. Swim 100 yards.

For "How To" Information, See: The Birch Bark Roll

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Animal Man ] Art Craftsman ] Athlete or Strongman ] Backwoods Handicraftsman ] Bird Sharp ] Bug Man ] Camper ] Canoeman ] Colonial Housekeeper ] Camp Cook ] Camp Craftsman ] Dancer ] Camp Doctor ] Entertainer ] Farmer ] Fisherman ] Food Craft ] Forester ] Friend of the Little Brothers ] Friend of Wild Life ] Gleeman, or Camp Conjurer ] Herald, or Crier ] Horseman (Cowboy) ] Hunter ] Hunter in Town ] Indian Craftsman ] Indian Lore ] Little Planter ] Moccasin Runner ] Mountaineer ] Planter ] Potter ] [ Scout ] Seamanship ] Sharpshooter ] Star Wiseman ] Swimmer ] Teacher ] Three Years' Service ] Traveler ] Village Scout ] Whiteman's Woodcraft ] Wise Woodman ] Woman's Power ] Wood Music ]

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